FOSDEM 2016 is going to be great (again!) and you still have the chance to be one of the stars.

Have you submitted your talk to the Desktops DevRoom yet?

No?

Remember: we will only accept proposals until December 5th. After that, the Organization Team will get busy and vote and choose the talks.

Here is the full Call for Participation, in case you need to check the details on how to submit:

FOSDEM Desktops DevRoom 2017 Call for Participation

Topics include anything related to the Desktop: desktop environments, software development for desktop/cross-platform, applications, UI, etc

FOSDEM is one of the largest (5,000+ hackers!) gatherings of Free Software contributors in the world and happens each February in Brussels (Belgium, Europe).

Once again, one of the tracks will be the Desktops DevRoom (formerly known as “CrossDesktop DevRoom”), which will host Desktop-related talks.

We are now inviting proposals for talks about Free/Libre/Open-source Software on the topics of Desktop development, Desktop applications and interoperability amongst Desktop Environments. This is a unique opportunity to show novel ideas and developments to a wide technical audience.

Topics accepted include, but are not limited to:

  • Open Desktops: Gnome, KDE, Unity, Enlightenment, XFCE, Razor, MATE, Cinnamon, ReactOS, CDE etc
  • Closed desktops: Windows, Mac OS X, MorphOS, etc (when talking about a FLOSS topic)
  • Software development for the desktop
  • Development tools
  • Applications that enhance desktops
  • General desktop matters
  • Cross-platform software development
  • Web
  • Thin clients, desktop virtualiation, etc

Talks can be very specific, such as the advantages/disadvantages of distributing a desktop application with snap vs flatpak, or as general as using HTML5 technologies to develop native applications.

Topics that are of interest to the users and developers of all desktop environments are especially welcome. The FOSDEM 2016 schedule might give you some inspiration.

Submissions

Please include the following information when submitting a proposal:

  • Your name
  • The title of your talk (please be descriptive, as titles will be listed with around 400 from other projects)
  • Short abstract of one or two paragraphs
  • Short bio (with photo)
  • Requested time: from 15 to 45 minutes. Normal duration is 30 minutes. Longer duration requests must be properly justified. You may be assigned LESS time than you request.

How to submit

All submissions are made in the Pentabarf event planning tool: https://penta.fosdem.org/submission/FOSDEM17

To submit your talk, click on “Create Event”, then make sure to select the “Desktops” devroom as the “Track”. Otherwise your talk will not be even considered for any devroom at all.

If you already have a Pentabarf account from a previous year, even if your talk was not accepted, please reuse it. Create an account if, and only if, you don’t have one from a previous year. If you have any issues with Pentabarf, please contact desktops-devroom@lists.fosdem.org.

Deadline

The deadline for submissions is December 5th 2016.

FOSDEM will be held on the weekend of 4 & 5 February 2017 and the Desktops DevRoom will take place on Sunday, February 5th 2017.

We will contact every submitter with a “yes” or “no” before December 11th 2016.

Recording permission

The talks in the Desktops DevRoom will be audio and video recorded, and possibly streamed live too.

In the “Submission notes” field, please indicate that you agree that your presentation will be licensed under the CC-By-SA-4.0 or CC-By-4.0 license and that you agree to have your presentation recorded. For example:

“If my presentation is accepted for FOSDEM, I hereby agree to license all recordings, slides, and other associated materials under the Creative Commons Attribution Share-Alike 4.0 International License. Sincerely, <NAME>.”

If you want us to stop the recording in the Q & A part (should you have one), please tell us. We can do that but only for the Q & A part.

More information

The official communication channel for the Desktops DevRoom is its mailing list desktops-devroom@lists.fosdem.org.

Use this page to manage your subscription: https://lists.fosdem.org/listinfo/desktops-devroom

Organization

The Desktops DevRoom 2017 is managed by a team representing the most notable open desktops:

  • Pau Garcia i Quiles, KDE
  • Christophe Fergeau, Gnome
  • Michael Zanetti, Unity
  • Philippe Caseiro, Enlightenment
  • Jérome Leclanche, Razor

If you want to join the team, please contact desktops-devroom@lists.fosdem.org

FOSDEM is one of the largest gatherings of Free Software contributors in the world and happens each February in Brussels (Belgium). One of the tracks will be the Desktops DevRoom (formerly known as “CrossDesktop DevRoom”), which will host Desktop-related talks.

We are now inviting proposals for talks about Free/Libre/Open-source Software on the topics of Desktop development, Desktop applications and interoperability amongst Desktop Environments. This is a unique opportunity to show novel ideas and developments to a wide technical audience.

Topics accepted include, but are not limited to: Enlightenment, Gnome, KDE, Unity, XFCE, LXQt, Windows, Mac OS X, software development for the desktop, general desktop matters, applications that enhance desktops and web (when related to desktop).

Talks can be very specific, such as the advantages/disadvantages of development with Qt on Wayland over X11/Mir; or as general as predictions for the fusion of Desktop and web in 5 years time. Topics that are of interest to the users and developers of all desktop environments are especially welcome. The FOSDEM 2014 schedule might give you some inspiration.

Please include the following information when submitting a proposal:

  • Your name
  • The title of your talk (please be descriptive, as titles will be listed with around 250 from other projects)
  • Short abstract of one or two paragraphs
  • Short bio (with photo)
  • Requested time: from 15 to 45 minutes. Normal duration is 30 minutes. Longer duration requests must be properly justified. You may be assigned LESS time than you request.

The deadline for submissions is December 7th 2014. FOSDEM will be held on the weekend of January 31st-February 1st 2015 and the Desktops DevRoom will take place on Sunday, February 1st 2015. Please use the following website to submit your proposals: https://penta.fosdem.org/submission/FOSDEM15 (you do not need to create a new Pentabarf account if you already have one from past years).

You can also join the devroom’s mailing list, which is the official communication channel for the DevRoom: desktops-devroom@lists.fosdem.org (subscription page for the mailing list)

– The Desktops DevRoom 2015 Organization Team

FOSDEM is one of the largest gatherings of Free Software contributors in the world and happens each February in Brussels (Belgium). One of the tracks will be the Desktops DevRoom (formerly known as “CrossDesktop DevRoom”), which will host Desktop-related talks.

We are now inviting proposals for talks about Free/Libre/Open-source Software on the topics of Desktop development, Desktop applications and interoperability amongst Desktop Environments. This is a unique opportunity to show novel ideas and developments to a wide technical audience.

Topics accepted include, but are not limited to: Enlightenment, Gnome, KDE, Unity, XFCE/Razor, Windows, Mac OS X, general desktop matters, applications that enhance desktops and web (when related to desktop).

Talks can be very specific, such as developing mobile applications with Qt Quick; or as general as predictions for the fusion of Desktop and web in 5 years time. Topics that are of interest to the users and developers of all desktop environments are especially welcome. The FOSDEM 2013 schedule might give you some inspiration.

Please include the following information when submitting a proposal:

  • Your name
  • The title of your talk (please be descriptive, as titles will be listed with around 250 from other projects)
  • Short abstract of one or two paragraphs
  • Short bio (with photo)
  • Requested time: from 15 to 45 minutes. Normal duration is 30 minutes. Longer duration requests must be properly justified. You may be assigned LESS time than you request.

The deadline for submissions is December 14th 2013. FOSDEM will be held on the weekend of 1-2 February 2014. Please use the following website to submit your proposals: https://penta.fosdem.org/submission/FOSDEM14

You can also join the devroom’s mailing list, which is the official communication channel for the DevRoom: desktops-devroom@lists.fosdem.org (subscription page for the mailing list)

– The Desktops DevRoom 2014 Organization Team

Mark Shuttleworth recently critized Jonathan Riddell for proposing Xubuntu and others join the Kubuntu community. I thought I could make a few amendments to Mark’s writing:

Jonathan Mark says that Canonical Kubuntu is not taking care of the Ubuntu community.

Consider for a minute, Jonathan Mark, the difference between our actions.

Canonical Kubuntu, as one stakeholder in the Ubuntu community, is spending a large amount of energy to evaluate how its actions might impact on all the other stakeholders, and offering to do chunks of work in support of those other stakeholder needs.

You, as one stakeholder in the Ubuntu community, are inviting people to contribute less to the broader project [all the X and Wayland -based desktops], and more to one stakeholder [Unity and Mir].

Hmm. Just because you may not get what you want is no basis for divisive leadership.

Yes, you should figure out what’s important to Kubuntu Ubuntu Unity and Mir, and yes, you should motivate folks to help you achieve those goals. But it’s simply wrong to suggest that Canonical Kubuntu isn’t hugely accommodating to the needs of others, or that it’s not possible to contribute or participate in the parts of Ubuntu which Canonical Kubuntu has a particularly strong interest in. Witness the fantastic work being done on both the system and the apps to bring Ubuntu Plasma to the phone and tablet. That may not be your cup of tea, but it’s tremendously motivating and exciting and energetic.

See Mark? I only needed to do a little search and replace on your words and suddenly, meaning is completely reversed!

Canonical started looking only after its own a couple of years ago and totally dumped the community. Many people have noticed this and written about this in the past two years.

How dare you say Jonathan or anyone from Kubuntu is proposing contributing less to the broader community? The broader community uses X and/or Wayland.

Canonical recently came with Mir, a replacement for X and Wayland, out of thin air. Incompatible with X and Wayland.

No mention of it at all to anyone from X or Wayland.

No mention of it at FOSDEM one month ago, even though I, as the organizer of the Cross Desktop DevRoom, had been stalking your guy for months because we wanted diversity (and we got it: Gnome, KDE, Razor, XFCE, Enlightenment, etc, we even invided OpenBox, FVWM, CDE and others!). I even wrote a mail to you personally warning you Unity was going to lose its opportunity to be on the stand at FOSDEM. You never answered, of course.

Don’t you think Mir, a whole new replacement for X and Wayland, which has been in development for 8 months, deserved a mention at the largest open source event in Europe?

Come on, man.

It is perfectly fine to say “yes, Canonical is not so interested in the community. It’s our way or the highway”.

But do not pretend it’s anything else or someone else is a bad guy.

In fact, is there any bad guy in this story at all!? I think there is not, it’s just people with different visions and chosen paths to achieve them.

Maybe Mir and Unity are great ideas, much better than X and Wayland. But that’s not what we are talking about. We are talking about community, and Canonical has been steadily destroying it for a long time already. If you cannot or do not want to see that, you’ve got a huge problem going on.

 

A few months ago I wrote on my disbelief of HTML5 being the right tool for everything . Some people took that as me saying HTML5 is useless.

That’s obviously not true and it’s certainly not what I think.

It’s my opinion there is room for HTML5 and there is room for native applications and the decision on what to use should not be taken lightly.

Here are a few questions that may help you to make a wise decision.

 

Target user

Is it corporate? Is it consumer?

Corporate devices are usually under control and users may not be able to install software.

Or traffic may be filtered and users cannot browse to your website to use your webapp and getting the authorization will take months, therefore they give up before they have even started using it.

Or they may be on a slow Internet connection and using that HTML5 webapp that took years to develop and add all those nice effects is hardly possible due to megabytes of JavaScript and images needing to be downloaded.

As for consumers, despite having full control of their systems, it’s not roses either: not all consumers know how to install software and/or they may be scared by UAC dialogs (hint: always sign your software with a certificate whose signature chain reaches VeriSign).

 

Target device

Is it a computer? Smartphone? Tablet? Web browser?

If a computer, is it a PC running Windows? Linux? Mac? All of them? Are you trying to reach as many platforms as possible?

How old of a computer are you targeting? Pentium 4? Core 2 Duo? Core i5? How much RAM? Try a fancy website with a lot of HTML5 niftiness on an old computer and you’ll probably be surprised at how slow HTML5 can be, even on modern browsers.

 

Deployment

Deploying native applications in corporate environments is a bit of a nightmare due to different operating system versions, hardware, etc

Deploying native applications in consumer computers is only a problem if you are targeting low-skilled users.

HTML5 is easy to deploy, provided that you can get the user to use a proper version of the browser. This is workable with consumers but often impossible with corporate, so if you go for HTML5 for a corporate application, make sure you support everything from at least down to Internet Explorer 8.

For mobile devices (smartphones and tablets), it doesn’t really matter whether it’s an HTML5 or native application: it has to be installed on the device, the device goes with the user everywhere and when the user moves to another device, re-installing all the applications is a matter of accessing the Apple Store, Android Market or equivalent and say “download it all”.

Read More →

Aaron recently posted an update about the progress of Vivaldi and the new setbacks and progresses in the project.

In case you are not familiar with Vivaldi, here’s a quick recap: the idea is to have a tablet running Linux (Mer, the continuation of Maemo and MeeGo) and Plasma Active. Apparently the easiest and cheapest way to achieve this was to get all the sources code for the software running on one of the many tablets which are sold with Android (which is, after all, a variation of Linux).

But then problems arise: those tablets run Android and vendors often provide only binary drivers, which is useless for Mer (or any other distribution of Linux). Once they finally got enough source to move Vivaldi forward, the board (electronics) changes and back to square 1 (or almost).

According to Aaron, it seems this time they have found a partner which is willing to provide the device and the source. Grea!

However, since the beginning of the Vivaldi Project (back when it was called Spark), there is one thing there is one thing I have always wondered.

Why Mer? In fact, why a Linux distribution? I know, I know, Plasma Active needs Linux to run.

But what about taking a completely different approach?

Instead of trying to get Mer and Plasma Active running on a tablet which is meant to run Android, why not taking a less radical approach?

We have Necessitas (Qt for Android).

So why not taking the opposite approach?

Instead of adapting Mer (operating system) + Plasma Active (“desktop environment”) to a tablet (the “device”) which is meant to run Android

what about this:

Port Plasma Active (desktop environment) to Android (operating system), which is already running on the tablet (the “device”).

Then create KDE’s own “CyanogenMod” that can be installed on top of many tablet devices. And sell those devices: you get to choose 7”, 9.7”, 10.1”, etc

Or maybe even sell Plasma Active and the application in the Android Market, if that’s possible (I don’t know enough about Android and the Market Terms and Conditions to know whether it’s possible technically and legally to replace the desktop).

Yes, that’s a different business and it’s probably not what Make·Play·Live had in mind.

With this approach, the business is no longer about selling hardware + software but mainly only about selling software. How to make that profitable is a topic for another post.

And there are technical limitations: Bionic, the amount of linked libraries, applications may need tablet-specific details (not unexpected, even with Mer), etc

But at least it’s something that we know how to do: it’s code, not hardware, and there is no need to deal with people who will promise source code and then won’t deliver. It will work on top of Android, and we just need to create our own distribution.

It’s just one more platform for KDE: first it was Linux, then other Unices, Mac, Windows… next Android.

Am I too crazy or dumb?

 

There is a nifty piece of software called zsync, which is kind-of like rsync, except it is totally different.

Rsync

Rsync is mainly useful when you want to synchonize a list of files, or directories, between two servers. It will only download the new files and files which have changed. It will even delete or backup the files which have been removed at the original site. Nice.

For a project I was involved until recently at work we had a slightly different problem: we generate a huge file (an ISO image) which contains about 6 GB of data. This ISO image contains the daily build of our application. It contains only a handful of files. Problem is some of them are generated and GB in size, yet from day to day only maybe 100-150 MB have changed (and it would be even less if it were not because of this “feature” of .NET that never generates identical binaries even if using exactly the same source code)

Rsync was not useful in this case: it would download the whole file, gigabytes! (some of the people downloading the ISO are on a slow link in India)

 

zsync

This is exactly the case zsync targets: zsync will only download the changed parts of the file thanks to the rolling checksum algorithm.

Best of all: no need for an rsync server, opening port TCP 873 (which requires months of arguing with BOFHs in some companies), or anything special: HTTP over port 80 and you are done. Provided that you are not using Internet Information Server, which happens to support only 6 ranges in an HTTP request (hint: configure nginx in reserve proxy mode).

But I’m digressing.

Cool. Great. Awesome. Zsync. The perfect tool for the problem.

 

Hello Windows

Except for this project is for Windows, people work on Windows, they are horrified of anything non-Windows, and zsync is only available for Unix platforms.

Uh oh.

In addition to that, the Cygwin port suffers from many connection error problems on Windows 7 and does not work on a cmd.exe prompt, it wants the Cygwin bourne shell prompt.

So I started to port zsync to Windows natively.

 

Native port howto

The starting point was:

  • C99 code
  • autotools build system
  • No external dependencies (totally self-contained)
  • Heavy use of POSIX and Unix-only features (such as reading from a socket via file descriptors, renaming a file while open, deleting a file while open and replacing it with another file yet still use the same file descriptor, etc)

To avoid breaking too much, and because I wanted to contribute my changes upstream, my intention was to do the port step by step:

  1. Linux/gcc/autotools
  2. Linux/gcc/CMake
  3. Cygwin/gcc/CMake
  4. MSYS/MinGW gcc/CMake
  5. Visual C++/CMake

 

Autotools

Autotools was the first stone in the path.

With some work (calling MSYS from a DOS prompt, etc) it would have been possible to make it generate a Visual C++ Makefile but it would have been painful.

Plus the existing autotools build system did not detect the right configuration on MinGW.

Step 1: replace autotools with CMake. On Linux. This was relatively easy (although time consuming) and did not require any change in the code.

 

Cygwin

The second step was to build zsync on Windows using Cygwin (which provides a POSIX compatibility layer) and CMake.

No code changes were required here either, only a few small adjustments to the CMake build system. I tested on Linux again, it worked fine.

At this point, I had only made a pyrrhic progress: zsync was still Unix only, but with a cross-platform build system.

 

MinGW

My next step was a serious one: port zsync to use MinGW, which generates a native Windows application with gcc.

That means using Winsock where required.

5And hitting Microsoft’s understanding of “POSIX-compliant”: the standard Windows POSIX C functions do not allow to treat sockets as files, rename open files, temporary files are created in C:\ (which fails on Windows Vista and newer), etc. And that’s when the functions do exist. In many cases (mkstemp, pread, gmtime_r…) those functions were outright inexistent and I needed to provide an implementation.

Plus adapting the build system. Fortunately, I was still using gcc and Qt Creator provides great support for MinGW and gdb on Windows, and decent support for CMake.

Some other “surprises” were large file support, a stupid “bug” and the difficulties of emulating all the file locking features of Unix on Windows.

Regarding LFS, I took the easy path: instead of using 64-bit Windows API directly, I used the mingw-w64 flavor of gcc on Windows, which implements 64-bit off_t on 32-bit platforms transparently via _FILE_OFFSET_BITS.

 

Visual C++ misery

Porting to Visual C++ was the last step.

This was not strictly required. After all, all I had been asked for as a native version, not a native version that used Visual C++.

Yet I decided to give VC++2010 a try.

The main problem was lack of C99 support (though you can partially workaround that by compiling as C++) and importing symbols due to lack of symbol exports in the shared library (attributes for symbol visibility were introduced in gcc4.0, but many libraries do not use them because gcc does its “magic”, especially MinGW, which will “guess” the symbols).

Porting to Visual C++ 2010 required either to give up some C99 features in use (e. g. moving variable declarations to the beginning of the functions) or adding a lot of C++-specific workarounds (extern “C”).

I was a bit worried upstream would not accept this code because it didn’t really provide any benefit for the application (for the developer, use of a great IDE and very powerful debugger), therefore I didn’t finish the Visual C++ port. Maybe some day if Microsoft decides to finally provide C99.

The result (so far) is available in the zsync-windows space in Assembla.

 

D-BUS (Desktop Bus) is a simple inter-process communication (IPC) open-source system for software applications to communicate with one another. It replaced DCOP in KDE4 and has also been adopted by Gnome, XFCE and other desktops. It’s, in fact, the main interoperability mechanism in the “Linux desktop” world thanks to the freedesktop.org standards.

The architecture of D-Bus is pretty simple: there is a dbus-daemon server process which runs locally and acts as a “messaging broker” and applications exchange messages through the dbus-daemon.

But of course you already new that because you are supersmart developers and/or users.

D-Bus on Windows

What you may not know is how much damage is D-Bus making to open source software on Windows.

A few years ago I tried to introduce kdelibs for a large cross-platform project but I got it rejected, despite some obvious advantages, mainly due to D-Bus.

Performance and reliability back then was horrible. It works much better these days but it still scares Windows users. In fact, you may also replace “it scares Windows users” with “it scares IT departments in the enterprise world*”.

The reason?

A dozen processes randomly started, IPC with no security at all, makes difficult to upgrade/kill/know when to update applications, and many more. I’m not making this out, this has already happened to me.

* yes, I know our friends from Kolab are doing well, but how many KDE applications on desktop have you seen out of that “isolation bubble”

D-Bus on mobile

One other problem is D-Bus is not available on all platforms (Android, Symbian, iOS, etc), which makes porting KDE applications to those platforms difficult.

Sure, Android uses D-Bus internally, but that’s an implementation detail and we don’t have access to it). That means we still need a solution for platforms where you cannot run or access dbus-daemon.

Do we need a daemon?

A few months ago I was wondering: do we really need this dbus-daemon process at all?

What we have now looks like this:

As you can see, D-Bus is a local IPC mechanism, i. e. it does not allow applications to communicate over the network (although technically, it would not be difficult to implement). And every operating system these days has its own IPC mechanism. Why create a new one with a new daemon? Can’t we use an existing one?

I quickly got my first answer: D-Bus was created to expose a common API (and message and data format, i. e. a common “wire protocol”) to applications, so that it’s easy to exchange information.

As for the second answer, reusing an existing one, it’s obvious we cannot: KDE applications run on a variety of operating systems, every one of them has a different “native” IPC mechanism. Unices (Linux, BSD, etc) may be quite similar, but Windows, Symbian, etc are definitely very different.

No, we don’t!

So I though let’s use some technospeak buzzword and make HR people happy! The façade pattern!

Let’s implement a libdbusfat which offers the libdbus API on one side but talks to a native IPC service on the other side. That way we could get rid of the dbus-daemon process and use the platform IPC facilities. For each platform, a different “native IPC side” would be implemented: on Windows it could be COM, on Android something else, etc

Pros

The advantage of libdbusfat would be applications would not need any change and they would still be able to use DBus, which at the moment is important for cross-desktop interoperability.

On Unix platforms, applications would link to libdbus and talk to dbus-daemon.

On Windows, Android, etc, applications would link to libdbusfat and talk to the native IPC system.

By the magic of this façade pattern, we could compile, for instance, QtDBUS so that it works exactly like it does currently but it does not require dbus-daemon on Windows. Or Symbian. Or Android.

QtMobility?

QtMobility implements a Publish/Subscribe API with a D-Bus backend but it serves a completely different purpose: it’s not available glib/gtk/EFL/etc and it’s implemented in terms of QtDBUS (which in turn uses dbus-daemon for D-Bus services on every platform).

It’s, in fact, a perfect candidate to become a user of libdbusfat.

Cons

A lot of work.

You need to cut dbus-daemon in half, establish a clear API which can be implemented in terms of each platform’s IPC, data conversion, performance, etc. Very interesting work if you’ve got the time to do it, I must say. Perfect for a Google Summer of Code, if you already know D-Bus and IPC on a couple of different-enough two platforms (Linux and Windows, or Linux and Android, or Linux and iOS, etc).

Summary

TL;DR: The idea is to be able to compile applications that require DBus without needing to change the application. This may or may not be true on Android depending on the API, but it is true for Windows.

Are you brave enough to develop libdbusfat it in a Qt or KDE GSoC?